I have been a lover of art since I was little. When I lived in Caracas, Venezuela, I spent 5 years taking drawing courses where I worked and learned all my drawing skills. I'm a creative and charismatic person, troubleshooter and a bilingual speaker; Spanish and English. I graduated as Valedictorian from Full Sail University and received a Bachelor’s Degree in Computer Animation to pursue my passion for becoming a 3D Modeler.
Experience
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Character Artist Freelance, Full Sail University
-Responsible for creating characters for the Animation Production class.
- Collaborate with the Course Director to refine the character design.
- Responsible for modeling, Uvs, texturing and blend shapes of the characters.
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Internship Character Artist, Full Sail University (April/2017 –January/2018)
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Internship Concept Artist, CelleC Games (January 2016 – January 2017)
-Create landscapes to fit into the game as the background.
-In charge of the painting process for landscapes created by other interns.
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Game Projects
• Global Game Jam (January 2018)
-Made the game “Transference” in 48hrs with a team of 8 people.
- Responsible for modeling, retopology, UVs, textures, rig and animations for one of the characters
Education
Bachelor’s Degree - Computer Animation Full Sail University, March 2017.
Core Qualification
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Create high-resolution 3D models.
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Organic and hard surface modeling.
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Create new topology for animations and easy for UV layout.
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High-resolution textures and normal mapping using Substance Pinter, Polypaint, RenderMan, Photoshop or Marmoset.
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3D printing Process.
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Willing to relocate.
Skills
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Zbrush
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Maya
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RenderMan
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Marvelous Designer
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PreForm
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Substance Painter • Photoshop
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Polypaint
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Xgen
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LightRoom
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Affinity Photo
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Illustrator
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Marmoset