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I have been a lover of art since I was little. When I lived in Caracas, Venezuela, I spent 5 years taking drawing courses where I worked and learned all my drawing skills. I'm a creative and charismatic person, troubleshooter and a bilingual speaker; Spanish and English. I graduated as Valedictorian from Full Sail University and received a Bachelor’s Degree in Computer Animation to pursue my passion for becoming a 3D Modeler.

 

Experience

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  • Character Artist Freelance, Full Sail University

-Responsible for creating characters for the Animation Production class.
- Collaborate with the Course Director to refine the character design.
- Responsible for modeling, Uvs, texturing and blend shapes of the characters.

 

  • Internship Character Artist, Full Sail University (April/2017 –January/2018)

 

  • Internship Concept Artist, CelleC Games (January 2016 – January 2017)

-Create landscapes to fit into the game as the background.
-In charge of the painting process for landscapes created by other interns.

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Game Projects

 

• Global Game Jam (January 2018)
-Made the game “Transference” in 48hrs with a team of 8 people.
- Responsible for modeling, retopology, UVs, textures, rig and animations for one of the characters

 

Education

 

Bachelor’s Degree - Computer Animation Full Sail University, March 2017.

 

Core Qualification

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  • Create high-resolution 3D models.

  • Organic and hard surface modeling.

  • Create new topology for animations and easy for UV layout.

  • High-resolution textures and normal mapping using Substance Pinter, Polypaint, RenderMan, Photoshop or Marmoset.

  • 3D printing Process.

  • Willing to relocate.

 

Skills

 

  • Zbrush

  • Maya

  • RenderMan

  • Marvelous Designer

  • PreForm

  • Substance Painter • Photoshop

  • Polypaint

  • Xgen

  • LightRoom

  • Affinity Photo

  • Illustrator

  • Marmoset

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